MRS. INCREDIBLE
lvl
83
9
Maxed
7
MRS. INCREDIBLE
Power: 1,246
HERO; OFFENSE; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO
Offense:
3,250
3,250
Defense:
998
998
Health:
23,050
23,050
Recovery:
0
0
Crit Chance:
8.00%
8.00%
Crit Power:
150.00%
150.00%
Speed:
173
173
Potency:
27.00%
27.00%
Tenacity:
27.00%
27.00%
Precision:
22.00%
22.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
ElastiSmash!
Deal up to 4,875 damage to target opponent. 30% chance to perform a follow up attack, increased by 15% per Hero teammate: Deal up to 3,413 damage with 10% bonus damage per Hero teammate.
LVL 3
SPECIAL
Stretch Goals
Deal up to 5,606 damage to target and adjacent opponents. 50% chance to cleanse 1 Harmful effect from self. Inflict [STUN] on target opponent for 1 turn.
Increase the duration of 1 random Helpful effect on this character by 1 turn.
Increase the duration of 1 random Helpful effect on this character by 1 turn.
LVL 3
SPECIAL
Long Arm of Attack
Deal up to 7,130 damage to target and flanking opponents. Deal 10% bonus damage per Helpful effect on self and target, up to 10 Helpful effects.
30% chance to steal up to 2 Helpful effect with its duration refreshed.
30% chance to steal up to 2 Helpful effect with its duration refreshed.
LVL 1
PASSIVE
If Anything Goes Wrong
When Violet, Dash, or Jack-Jack take damage, perform the following:
Gain 5% Speed Meter.
30% chance to counterattack attacker with the following:
Deal up to 3,250 damage and reduce Speed Meter by 15%.
If Violet, Dash, or Jack-Jack are defeated, chance is guaranteed and this ability Crits.
Gain 5% Speed Meter.
30% chance to counterattack attacker with the following:
Deal up to 3,250 damage and reduce Speed Meter by 15%.
If Violet, Dash, or Jack-Jack are defeated, chance is guaranteed and this ability Crits.
LVL 2
PASSIVE
Stay Flexible
When this character is attacked, 30% chance to perform the following, guaranteed if this character Evades:
Evade the attack.
Cleanse 1 Harmful effect.
Deal up to 3,250 damage to attacker.
Gain 1 [EVASION] and [TACTICS] for 1 turn.
If this character has less than 5 non-summoned teammates, they gain the following stats per missing teammate: 5% Speed, 5% Offense, and 5% Crit Chance.
Evade the attack.
Cleanse 1 Harmful effect.
Deal up to 3,250 damage to attacker.
Gain 1 [EVASION] and [TACTICS] for 1 turn.
If this character has less than 5 non-summoned teammates, they gain the following stats per missing teammate: 5% Speed, 5% Offense, and 5% Crit Chance.
LVL 4
LEADER
Use Your Powers
Downtown Hero teammates gain 4% Crit Chance and 12% Offense.
'The Incredibles' Hero teammates instead gain 8% Crit Chance and 16% Offense.
When Downtown Hero teammates Crit, they gain 60% Speed Meter and 1 Magic for random abilities.
'The Incredibles' Hero teammates instead gain 8% Crit Chance and 16% Offense.
When Downtown Hero teammates Crit, they gain 60% Speed Meter and 1 Magic for random abilities.
Full Gear List
1,178,500
240
180
300
360
300
600
420
360
840
200
350
60
120
180
315
250
150
100
20
225
135
130
20
20
20
20
1,178,500
240
180
300
360
300
600
420
360
840
200
350
60
120
180
315
250
150
100
20
225
135
130
20
20
20
20